
Human Expenditure Program, also called Bloodmoney! 2, pulls players into a dark and disturbing simulation where Eun-Mi Harvington traps her husband Harvey in a cycle of torment. Every night, players decide how to cause pain, and every morning, Harvey awakens with his memory erased. It's a multi-layered psychological drama about guilt, control, morality, and the cost of entertainment that goes beyond simple horror. The game doesn’t just shock; it makes you question your role as a participant.
Choose nightly torment scenarios for Harvey.
Manage resources tied to player payments.
Watch the simulation reset each morning.
Explore dialogue and narrative branches for hidden lore.
Use a simple keyboard and mouse to navigate menus and interact with the interface.
| Tip | Why It Matters |
|---|---|
| Pay attention to dialogue | Reveals hidden lore and moral weight. |
| Experiment with choices | Different torment paths uncover new story layers. |
| Track Harvey’s reactions | Even after wiping the memory, subtle changes still happen. |
| Revisit early chapters | Opens up unrecorded information for a more comprehensive story. |
Q: Is this just a torture simulator?
A: No. The main theme is a psychological exploration of morality and exploitation, although it can be shocking at times.
Q: Can choices change the ending?
A: Yes. Multiple outcomes exist depending on how you manage torment and empathy.
Q: Is it connected to the original BloodMoney?
A: Yes, but it adds more profound psychological themes to the world.
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